AI Insights · Timothy · April 2024
Top 5 Idler Games on iOS in Germany in Q1 2024
In the first quarter of 2024, the top 5 idler games on iOS in Germany saw varying trends in weekly downloads, revenue, and active users. Here's a breakdown of their performance.
In the first quarter of 2024, the top 5 idler games on iOS in Germany showcased diverse performance trends across weekly downloads, revenue, and active users. Here’s a detailed look based on data from Sensor Tower:
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw its weekly revenue peak at around $33K in the first week of January, followed by a general decline and then fluctuations, ending the quarter at approximately $21K. Weekly downloads started at about 5.5K and showed a downward trend throughout the quarter, closing at around 2.6K. The game’s weekly active users also declined from nearly 13.6K to about 7.7K.
Idle Mafia by DianDian Interactive Holding demonstrated a varied revenue trend, starting at about $11K and peaking at nearly $16.7K in early February, before falling to around $13K by the end of March. Downloads saw a significant drop from approximately 3.9K to just over 1K in the same period. The game’s active user base began at around 16.5K and decreased to about 10.5K by the end of the quarter.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd experienced a peak in weekly revenue at approximately $15.7K in mid-February, but this figure declined to about $10.7K by the end of the quarter. Weekly downloads dropped significantly from around 4.9K to roughly 1.4K. Active users followed a similar trend, starting at nearly 8K and ending the quarter at about 5.5K.
Idle Office Tycoon-Money game by Chengdu Warrior Tech Limited showed a notable decline in weekly revenue from about $28K in the first week of January to around $3.5K by the end of March. Weekly downloads also dropped sharply from approximately 29.8K to about 1.4K. The game’s active users decreased from nearly 51.6K to around 15.1K over the quarter.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH displayed a more stable revenue trend, starting at around $7.2K and ending at approximately $7.9K. Weekly downloads fluctuated but generally decreased from about 6.6K to around 5.1K. The game’s active users showed some volatility, starting at approximately 148.4K, peaking at 172.6K in mid-February, and ending the quarter at around 165.3K.
For more detailed insights and data, visit Sensor Tower.